ClassRPG Character Sheet
ClassRPG — Character Sheet
✓ Saved
Level
Class / Role
Player Name
Period
XP Earned
XP Spent
XP Remaining
Gold
Attribute Abbr Base Mod Eff Notes
AspectParent BaseMod EffSpecializations
AspectParent BaseMod EffSpecializations
AspectParent BaseMod EffSpecializations
AspectParent BaseMod EffSpecializations

* Secondary: player chooses Int, Wis, or Cha per school. Each combination costs XP.

AspectParent BaseMod EffSpecializations
NameTypeDmgBonusNotes
NameTypeARBonusNotes
NameEffect / Description
Level
Target × 5
Attribute
Target × 2
Aspect
Target × 1
1–3
d4
4–5
d6
6–7
d8
8–9
d10
10–11
d12
12–19
d20
20+
d100

Roll = Level + Parent Attributes + Aspect + Specialization + Die. Die determined by lowest value in chain.

LEVEL — sets ceiling for all stats
ATTRIBUTE — cannot exceed Level
ASPECT — cannot exceed parent Attribute
SPECIALIZATION / SPELL / ACTION — cannot exceed parent Aspect